Download M.U.G.E.N PC - The Best Anime Fighting Games for Free
- felicwolfma
- Aug 7, 2023
- 17 min read
How to Download M.U.G.E.N PC and Create Your Own Fighting Games
Have you ever dreamed of creating your own fighting games with your favorite characters from various genres and franchises? If so, then you should try M.U.G.E.N PC, a freeware 2D fighting game engine that allows you to customize everything from characters, stages, health bars, and packs. In this article, we will show you how to download and install M.U.G.E.N PC, how to create your own content for it, and how to play and enjoy it.
What is M.U.G.E.N PC?
A brief introduction to M.U.G.E.N PC, a freeware 2D fighting game engine that allows you to customize everything
M.U.G.E.N (pronounced "moo-gen") is a freeware 2D fighting game engine designed by Elecbyte. It was first released in 1999 and has since been updated several times. The engine allows you to create your own fighting games by importing characters, stages, sound effects, music, fonts, etc. from other sources or by creating them yourself. You can also modify the game effects, menus, screenpacks, life bars, etc. according to your preferences. The engine supports multiple resolutions, ranging from 320x240 up to full HD at 1920x1080.
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M.U.G.E.N is not a game itself but rather a platform for creating games. Therefore, it does not have any predefined content or gameplay. Instead, it relies on the community to create and share their own content and games. There are thousands of fighters, both original and from popular fiction, that have been created for M.U.G.E.N. You can find them online on various websites or forums dedicated to M.U.G.E.N.
Some features of M.U.G.E.N PC, such as multiple resolutions, sound and sprite options, and team modes
Some of the features that make M.U.G.E.N PC a versatile and powerful engine are:
Multiple resolutions: You can choose from different resolutions for your game window or fullscreen mode. The engine supports resolutions up to full HD at 1920x1080.
Sound and sprite options: You can import sound effects and music from various formats, such as WAV, MP3, OGG, MIDI, etc. You can also adjust the volume, pitch, and panning of each sound. You can import sprites from various formats, such as BMP, PCX, PNG, etc. You can also edit the color depth, transparency, and palette of each sprite. Team modes: You can choose from different team modes for your game, such as Single, Simul, Turns, or Tag. In Single mode, you fight with one character against another. In Simul mode, you fight with two or more characters at the same time against another team. In Turns mode, you fight with two or more characters in turns against another team. In Tag mode, you fight with two or more characters that can switch places during the fight. How to Download and Install M.U.G.E.N PC
A step-by-step guide on how to download and install M.U.G.E.N PC from the official website or other sources
To download and install M.U.G.E.N PC, you need to follow these steps:
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Go to the official website of M.U.G.E.N PC at .
Choose the version of M.U.G.E.N PC that you want to download. There are different versions available for different operating systems and features. For example, you can download M.U.G.E.N 1.1 for Windows with OpenGL support or M.U.G.E.N 1.0 for Linux with SDL support.
Click on the download link and save the file to your computer. The file size may vary depending on the version you choose.
Extract the file using a program like WinRAR or 7-Zip. You will get a folder containing the M.U.G.E.N PC executable and other files.
Run the M.U.G.E.N PC executable to start the engine. You will see a blank screen with a message saying "No default motif was found". This means that you need to add some content to your game.
A table comparing the different versions of M.U.G.E.N PC available for download
The following table shows some of the differences between the main versions of M.U.G.E.N PC that you can download:
Version
Operating System
Graphics Library
Resolution
New Features
M.U.G.E.N 1.1
Windows
OpenGL
Up to 1920x1080
Zooming, stage animations, advanced AI options, etc.
M.U.G.E.N 1.0
Windows/Linux
GDI+/SDL
Up to 1280x720
SFFv2 support, alpha blending, Unicode support, etc.
M.U.G.E.N Beta 2002.04.14
DOS/Windows/Linux/Mac OS X
DOS/VESA/SDL/X11/Quartz
Up to 640x480
The last version released by Elecbyte before their disappearance.
How to Create Your Own Characters, Stages, and Packs for M.U.G.E.N PC
An overview of the tools and resources needed to create your own content for M.U.G.E.N PC
One of the most appealing aspects of M.U.G.E.N PC is that you can create your own content for it. You can make your own characters, stages, and packs using various tools and resources. Some of the tools and resources that you will need are:
A text editor: You will need a text editor to edit the configuration files of your content. These files have the extension .def, .sff, .air, .snd, etc. You can use any text editor that you like, such as Notepad, Notepad++, or Sublime Text.
A graphics editor: You will need a graphics editor to create or edit the sprites and images of your content. These files have the extension .pcx, .png, .bmp, etc. You can use any graphics editor that you like, such as Paint, GIMP, or Photoshop.
A sound editor: You will need a sound editor to create or edit the sound effects and music of your content. These files have the extension .wav, .mp3, .ogg, etc. You can use any sound editor that you like, such as Audacity, WavePad, or FL Studio.
A sprite ripper: You will need a sprite ripper to extract the sprites from original games and convert them into M.U.G.E.N PC format. Some of the sprite rippers that you can use are Fighter Factory, Mugen Character Maker, or Spriter.
A pack maker: You will need a pack maker to compile your content into a single file that can be easily distributed and installed. Some of the pack makers that you can use are WinMUGEN Plus Pack Maker, Mugen Pack Maker, or Mugen Archive Creator.
A source of inspiration: You will need a source of inspiration to come up with ideas for your content. You can use any source that you like, such as original games, anime, comics, movies, etc.
A tutorial on how to rip sprites from original games and import them into M.U.G.E.N PC
If you want to create a character or a stage based on an original game, you will need to rip the sprites from that game and import them into M.U.G.E.N PC. Here is a simple tutorial on how to do that:
Find the game that you want to rip sprites from. You can use any game that you like, as long as it is compatible with your sprite ripper. For example, if you want to rip sprites from Street Fighter II, you can use an emulator like MAME or Kawaks.
Run the game on your emulator and pause it when you see the sprite that you want to rip. For example, if you want to rip Ryu's sprite, pause the game when he is standing still.
Run your sprite ripper and select the emulator window as the source. For example, if you are using Fighter Factory, click on Tools > Sprite Ripper > Select Window and choose the emulator window.
Capture the sprite using your sprite ripper. For example, if you are using Fighter Factory, click on Tools > Sprite Ripper > Capture Sprite and adjust the rectangle around the sprite.
Save the sprite as a PCX file using your sprite ripper. For example, if you are using Fighter Factory, click on File > Save As and choose a name and location for your file.
Repeat steps 2-5 for all the sprites that you want to rip from the game.
Import the sprites into M.U.G.E.N PC using your text editor and graphics editor. For example, if you are using Notepad and Paint, open your character's SFF file in Notepad and add a new group and index for each sprite. Then open your character's PCX file in Paint and paste each sprite in its corresponding position.
A tutorial on how to make color palettes, states, and animations for your characters
and animations for them. Here is a simple tutorial on how to do that:
Create a color palette for your character using your graphics editor. For example, if you are using Paint, open your character's PCX file and use the color picker tool to select the colors that you want to use. Then use the palette editor tool to assign each color to a slot in the palette.
Save the color palette as an ACT file using your graphics editor. For example, if you are using Paint, click on File > Save As and choose a name and location for your file.
Import the color palette into M.U.G.E.N PC using your text editor. For example, if you are using Notepad, open your character's DEF file and add a line under [Files] that says pal1 = "your_palette_name.act".
Create states for your character using your text editor. States are the different situations that your character can be in, such as standing, walking, jumping, attacking, etc. For each state, you need to define its number, type, physics, animation, and controller. For example, if you want to create a state for standing, you can write something like this in your character's CNS file: [Statedef 0] type = S physics = S anim = 0 ctrl = 1 [State 0, 1] type = ChangeAnim trigger1 = Anim != 0 value = 0 [State 0, 2] type = ChangeState trigger1 = command = "holdfwd" value = 20 This means that when your character is in state 0 (standing), it will use animation 0 and have control over its movement. It will also change its animation to 0 if it is not already using it. And it will change its state to 20 (walking) if it presses the forward button.
Create animations for your character using your text editor. Animations are the sequences of sprites that your character uses to perform actions. For each animation, you need to define its number, loopstart, and elements. For example, if you want to create an animation for standing, you can write something like this in your character's AIR file: [Begin Action 0] loopstart = 0 0,0, 0,-5 0,1, 5,-5 0,2, 10,-5 This means that animation 0 (standing) will loop from the beginning and use three sprites from group 0 and index 0, 1, and 2. It will also display each sprite for a certain amount of time (in ticks) and with a certain offset (in pixels).
A tutorial on how to design backgrounds, parallax effects, and music for your stages
If you want to make your stages more immersive and atmospheric, you will need to design backgrounds, parallax effects, and music for them. Here is a simple tutorial on how to do that:
Create a background image for your stage using your graphics editor. For example, if you are using Paint, open a new file and draw or paste an image that represents the scenery of your stage. You can use any size or resolution that you like, but keep in mind that M.U.G.E.N PC will scale it according to the stage size.
Save the background image as a PCX file using your graphics editor. For example, if you are using Paint, click on File > Save As and choose a name and location for your file.
Import the background image into M.U.G.E.N PC using your text editor. For example, if you are using Notepad, open your stage's DEF file and add a line under [BGdef] that says bgclearcolor = x where x is the color index of the background color in your image. Then add a line under [BG] that says type = normal and another line that says spriteno = x where x is the group and index of your image in your stage's SFF file.
you can write something like this in your stage's DEF file: [Begin BGdef] ... [BG Clouds] type = normal velocity = -0.5, 0 start = 0, 0 delta = 1, 1 tile = 1, 0 mask = 0 This means that the layer of clouds will be a normal type of background that will move horizontally at a speed of -0.5 pixels per tick. It will start at the top left corner of the screen and will have the same position as the camera. It will also repeat horizontally but not vertically and will not be masked by the foreground. Create music for your stage using your sound editor. For example, if you are using Audacity, open a new file and record or import a music track that suits the theme and mood of your stage. You can use any format or length that you like, but keep in mind that M.U.G.E.N PC will loop it according to the loop points.
Save the music as an MP3 file using your sound editor. For example, if you are using Audacity, click on File > Export > Export as MP3 and choose a name and location for your file.
Import the music into M.U.G.E.N PC using your text editor. For example, if you are using Notepad, open your stage's DEF file and add a line under [Music] that says bgmusic = "your_music_name.mp3". Then add another line that says bgvolume = x where x is the volume level of the music from 0 to 255.
A tutorial on how to customize the game effects, menus, fonts, and screenpacks for your packs
If you want to make your packs more unique and appealing, you will need to customize the game effects, menus, fonts, and screenpacks for them. Here is a simple tutorial on how to do that:
Create a game effect for your pack using your graphics editor. For example, if you want to create a fireball effect for your character's special move, open a new file and draw or paste an image of a fireball. You can use any size or resolution that you like, but keep in mind that M.U.G.E.N PC will scale it according to the game size.
Save the game effect as a PCX file using your graphics editor. For example, if you are using Paint, click on File > Save As and choose a name and location for your file.
Import the game effect into M.U.G.E.N PC using your text editor and graphics editor. For example, if you are using Notepad and Paint, open your character's SFF file in Notepad and add a new group and index for your effect. Then open your character's PCX file in Paint and paste your effect in its corresponding position.
Create a menu for your pack using your text editor and graphics editor. For example, if you want to create a title screen menu for your pack, open a new file in Notepad and write some lines of code that define the menu options, such as Start Game, Options, Exit, etc. Then open a new file in Paint and draw or paste an image of the title screen background. You can use any size or resolution that you like, but keep in mind that M.U.G.E.N PC will scale it according to the game size.
Save the menu as a DEF file and a PCX file using your text editor and graphics editor. For example, if you are using Notepad and Paint, click on File > Save As and choose a name and location for each file.
Import the menu into M.U.G.E.N PC using your text editor. For example, if you are using Notepad, open your pack's DEF file and add a line under [Files] that says motif = "your_menu_name.def".
and Watch
Once you have downloaded and installed M.U.G.E.N PC and added some content to it, you can start playing and enjoying it. There are different gameplay modes available in M.U.G.E.N PC, such as:
Arcade: In this mode, you choose a character or a team and fight against a series of opponents that are randomly selected by the engine. You can adjust the difficulty level and the number of rounds for each fight. You can also unlock endings for your characters if they have them.
Team: In this mode, you choose a team of two or more characters and fight against another team of the same size. You can choose from different team modes, such as Simul, Turns, or Tag. You can also adjust the difficulty level and the number of rounds for each fight.
Survival: In this mode, you choose a character or a team and fight against an endless stream of opponents until you lose. You can adjust the difficulty level and the number of rounds for each fight. You can also see how long you can last and how many opponents you can defeat.
Watch: In this mode, you can watch two computer-controlled characters or teams fight against each other. You can choose the characters, the stage, and the music for each fight. You can also sit back and enjoy the show.
A list of some tips and tricks to improve your performance and experience in M.U.G.E.N PC games
If you want to improve your performance and experience in M.U.G.E.N PC games, you can follow some of these tips and tricks:
Learn the moves: Each character in M.U.G.E.N PC has its own set of moves that you can perform using different combinations of buttons and directions. You can learn these moves by reading the character's documentation, by watching demonstration videos, or by practicing in training mode.
Use the options: You can access the options menu by pressing F1 during a game. Here you can change various settings, such as the game speed, the sound volume, the input configuration, etc. You can also enable or disable some features, such as debug mode, auto-guard, pause, etc.
Use cheats: If you want to have some fun or test some things, you can use some cheats in M.U.G.E.N PC. For example, you can press F2 to edit your character's stats, F3 to reset the match, F4 to toggle slow motion, F5 to toggle hitboxes, F6 to toggle clipping, F7 to toggle AI control, etc.
Use mods: If you want to enhance or modify your M.U.G.E.N PC games, you can use some mods that are available online. For example, you can use MugenHook to add new features and functions to your games, such as online multiplayer, custom fonts, custom cursors, etc.
such as Anime MUGEN Games, Jojo's Bizarre Adventure MUGEN, and Dragon Ball Super MUGEN
If you want to download and play some M.U.G.E.N PC games that are already made by other creators, you can find them online on various websites or forums dedicated to M.U.G.E.N. There are many genres and themes to choose from, such as anime, comics, movies, etc. Here are some of the popular and recommended M.U.G.E.N PC games that you can try:
Anime MUGEN Games: These are games that feature characters from various anime series, such as Naruto, One Piece, Bleach, Fairy Tail, etc. You can find them on websites like .
Jojo's Bizarre Adventure MUGEN: This is a game that features characters from the manga and anime series Jojo's Bizarre Adventure, created by Hirohiko Araki. You can find it on websites like .
Dragon Ball Super MUGEN: This is a game that features characters from the anime series Dragon Ball Super, created by Akira Toriyama. You can find it on websites like .
Conclusion
A summary of the main points of the article and a call to action for the readers
In conclusion, M.U.G.E.N PC is a freeware 2D fighting game engine that allows you to create your own fighting games with your favorite characters from various genres and franchises. You can download and install M.U.G.E.N PC from the official website or other sources, and then add some content to it. You can also create your own content for it using various tools and resources. You can also play and enjoy it in different gameplay modes, such as Arcade, Team, Survival, and Watch. You can also download and play some M.U.G.E.N PC games that are already made by other creators.
If you are interested in M.U.G.E.N PC and want to learn more about it, you can visit some of the websites or forums that we mentioned in this article. You can also join the M.U.G.E.N PC community and share your creations and opinions with other fans. You can also support the development of M.U.G.E.N PC by donating to Elecbyte or other creators.
We hope that this article has helped you understand what M.U.G.E.N PC is and how to download and use it. We also hope that you have fun creating and playing your own fighting games with M.U.G.E.N PC.
Frequently Asked Questions
What does M.U.G.E.N stand for?
M.U.G.E.N is an acronym that stands for Multiple Arcade Machine Emulator Generation Nth. It is a reference to the arcade emulator MAME and the idea of creating infinite generations of games with M.U.G.E.N.
Is M.U.G.E.N PC legal?
M.U.G.E.N PC itself is legal, as it is a freeware engine that does not infringe any copyrights or trademarks. However, some of custom fonts, custom cursors, and other features to M.U.G.E.N PC. You can download it from .
How can I make my M.U.G.E.N PC games more balanced and fair?
M.U.G.E.N PC games can be very unbalanced and unfair, as some characters may be overpowered or underpowered compared to others. This can affect the gameplay and the enjoyment of the players. To make your M.U.G.E.N PC games more balanced and fair, you can try some of these methods:
Edit the character files: You can edit the character files using your text editor and adjust their stats, moves, damage, etc. to make them more balanced. For example, you can lower the attack or defense of an overpowered character, or increase the speed or range of an underpowered character.
Use the handicap option: You can use the handicap option in the options menu to change the health or power of each character. For example, you can reduce the health or power of an overpowered character, or increase the health or power of an underpowered character.
Use the AI option: You can use the AI option in the options menu to change the difficulty level of each character. For example, you can lower the AI level of an overpowered character, or raise the AI level of an underpowered character.
Use custom patches: You can use custom patches that are made by other creators to balance your characters. These patches are files that modify the original character files without replacing them. You can find them online on websites or forums dedicated to M.U.G.E.N. For example, you can use DivineWolf's patches to balance your characters. You can download them from .
How can I add more content to my M.U.G.E.N PC games?
If you want to add more content to your M.U.G.E.N PC games, such as characters, stages, music, etc., you can download them from various websites or forums dedicated to M.U.G.E.N. There are many sources of content for M.U.G.E.N PC, such as:
Mugen Archive: This is one of the largest and most popular websites for M.U.G.E.N content. You can find thousands of characters, stages, screenpacks, etc. for M.U.G.E.N PC here. You can visit it at .
Mugen Free For All: This is one of the most active and friendly forums for M.U.G.E.N content. You can find hundreds of characters, stages, screenpacks, etc. for M.U.G.E.N PC here. You can also request, share, and discuss M.U.G.E.N content with other members here. You can visit it at .
Mugen Database: This is one of the most informative and comprehensive wikis for M.U.G.E.N content. You can find information, screenshots, videos, downloads, etc. for thousands of characters, stages, screenpacks, etc. for M.U.G.E.N PC here. You can also contribute to the wiki by adding or editing pages here. You can visit it at .
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